Rispek Danis, a free culturally relevant video game about consent was selected as a finalist for Most Significant Impact by the 2019 Games for Change Awards committee.
Rispek Danis, or the Respect Dance, is a serious video game created in collaboration between World Vision Vanuatu and Jennifer Ann's Group. It is a culturally appropriate game created for youth in Vanuatu, a country with high rates of sexual violence against women and girls under the age of 15. The game is narrated in Bislama, a primary language of Vanuatu and all dialogue, locations, and music are representative of ni-Vanuatu life.
Rispek Danis was designed for World Vision International's 'It Takes a World Campaign' which in Vanuatu is focused on preventing sexual violence against women and children in Vanuatu.
"This is an amazing way to engage young people about a sensitive issue like consent. I'm very proud of what Jennifer Ann's Group is doing to end abuse."
Psychologist Dr. Elizabeth L. Richeson, chair of Jennifer Ann's Group's advisory board, remarked that "[t]his is an amazing way to engage young people about a sensitive issue like consent. I'm very proud of what Jennifer Ann's Group is doing to end abuse."
Rispek Danis is free and available to play online or to download from Google Play in Bislama. The game is also available in English but only to play online. Links to play or download Rispek Danis are below.
Much more information about Rispek Danis including further background details about the game and related research available at RispekDanis.com
ESRB rating: E for Everyone
Content warning: N/A
Language(s): Bislama, English
Platform(s): Google Play (Bislama), web browser (Bislama, English)
Developer(s): Jared Sain, USA
Publisher: Jennifer Ann's Group, USA
Link(s) to game:
Play Respect Dance (English version) in your Browser
Play Rispek Danis (Bislama) in your Browser
Download Rispek Danis (Bislama) from Google Play
Drew Crecente, JD
Executive Director, Jennifer Ann's Group
Jennifer Ann's Group is a nonprofit charity preventing teen dating violence; our Gaming Against Violence program produces, publishes, and researches serious video games about serious issues that impact young people.